On a more professional subject, I started working with video when I was 16. From there I learned and worked my way through movie producers, broadcast, marketing agencies and teams, music industry, and finally game studios. My expertise in making things move combined with technical animation expertise took me to my current role as animator at Elyzio, where I focus on keyframe, expression, procedural, and technical animation for gameplay and cinematics, as well as animation logic implementation.

My set of skills, experience, knowledge of tools and grants me unparalleled versatility, not only with animation but also with design, technical art, and programming. I’m a great asset to have in any role that requires resourcefulness, technical skills, and project management, smoothly integrating creativity and tech expertise.

Outside the workplace you may find me playing video games, tattooing myself, customizing motorcycles, mastering tabletop rpg or just playing with my cats.

A B O U T

Born in the 90's, I'm deeply passionate about learning new things and doing them with my bare hands. I was always drawn to a more artistic approach on life: drawing everywhere, playing different instruments, learning new languages, and of course, taking DIY to the unhealthy level. I tried to balance that with a Master's Degree in Astrophysics, but it actually took me to the next level with programming skills and a different view of the world. I consider myself professional curious, with only a handful of things being impossible to achieve (probably).

W O R K E X P E R I E N C E

Digital Nomad Entertainment

Dec 2022 - Feb 2024

•Character rigging, keyframe and procedural animation for gameplay and cinematics. Camera set-up and scene composition for cinematics.
•Animation logic implementation with blueprints, ABPs and Control Rigs. Maya tools development and automation, movement systems integration.
•GAMES: New Moons ⤤

Animator | Tech Animator

Video Producer

Exponential Ventures

May 2022 - Jun 2023 (contract)

•2D, 3D and UI animation, motion graphics, video editing, 3D modeling, storytelling, script writing.
•Marketing content, social media, TV ads, learning material, corporate and internal presentations.

•Illustration, modeling, texturing, rigging, animation and 3D mograph focused on products for marketing and display purposes.
•Technical art and coordination of a team of video editors and animators.

3D Generalist

BR Play

Jun 2021 - May 2022 (contract)

Technical Animator

•Coordination and supervision of a team of animators and editors.
•Pipeline design, tools and scripts developer, tech artist, 2D/3D character rigging, render wrangler and animation supervisor.

Formata Education

May 2020 - May 2021 (contract)

•Head of the agency video department.
•In charge of motion graphics, 2D/3D animation, video editing and production, direction, standards/pipeline for marketing campaigns, social media and TV ads.

Video Producer

Storica Media

Aug 2018 - May 2020 (full-time)

•Video editing, motion graphics, audio design, color grading and compositing for TV ads, social media, film and TV productions.

Video Editor

Oldmonkey Studios

Oct 2016 - Aug 2018 (full-time)

•Motion graphics, 2D/3D animation, VFX and editing for movie producers, video game studios, tech corporations, apparel, cosmetics and sports brands, finance and banking sector, public institutions and music industry.
•Clients: Tapps Games, Honda, Asus, Lifan, Delta Airlines, Uber, WWF, Foxen, PowerSchool, Chilli Beans, Arizona Cardinals, Mongrip, Flamengo, TeleCine.
•GAMES: Card Guardians ⤤

Motion Designer

Freelance

2015 - 2024

Video Editor

•Video editing, motion graphics, color grading and VFX for promotional materials, marketing campaigns, TV ads and live broadcasting.

JA Photography

Feb 2012 - Aug 2016 (part-time)

Animator | Tech Animator

Elyzio

Since Feb 2024

•Prop and characters rigging, keyframe and procedural animation for gameplay and cinematics. Camera set-up and scene composition for cinematics.
•Animation logic implementation with blueprints, C++, ABPs and Control Rigs. Maya tools development and automation, movement systems integration.
•GAMES: Wardens Will ⤤

A C A D E M I C E D U C A T I O N

University of Brasilia

2019 - 2021

Research: Lightning mapping alongside LOFAR group of Kapteyn Astronomical Institute, Groningen University, The Netherlands.

Astrophysics MSc

Specialization areas: Plasma physics, Astrophysics, Radio astronomy, Relativity, Cosmology.

Physics BSc

University of Brasilia

2014 - 2019